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Author Topic: Doublethink Crying.  (Read 738 times)
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DOUBLEthink
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« on: June 27, 2008, 01:59:43 AM »

     I've ran into a few problems with the map Toy_Fort_Beta2004 I'd just like to get out in the open and see if anyone agrees or if I'm just whining because I can't take the ass whoopin.

Toy_Fort_Beta2004:
-Imbalances in the Red and Blue bases make defending the Red base a joke and defending the Blue base a huge pain. Also getting snipers on the bed on the red side is a huge advantage.

-The First CP is too close to the Spawn when instant spawns are on. It promotes (and sometimes downright forces) spawn camping.
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Kenyan Bee Thief
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    « Reply #1 on: June 27, 2008, 04:17:07 AM »

    And that's why I always play red engineer.
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    « Reply #2 on: June 27, 2008, 06:57:35 AM »

    Yea I am able to pretty much defend my entire team when I got red sniper on this map.
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    « Reply #3 on: June 27, 2008, 02:40:56 PM »

    I have the new map but nobody seems to like it, and i like it a lot.
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    « Reply #4 on: June 28, 2008, 07:57:55 AM »

    I haven't seen the new one, maybe next time we're on you can change to it?
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    « Reply #5 on: June 28, 2008, 08:21:38 AM »

    y yes i ca!
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    « Reply #6 on: June 28, 2008, 09:45:18 AM »

    woah... drunk?
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    DOUBLEthink
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    « Reply #7 on: June 28, 2008, 12:27:06 PM »

    I won't lie, I'm sick of it. To the point that I go play somewhere else when it comes up. :X
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    DOUBLEthink
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    « Reply #8 on: June 28, 2008, 05:11:19 PM »

    Toy Fort in a Nutshell

    CAMP POINT 1
    DON'T LET THEM CAMP POINT 2

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    « Reply #9 on: June 28, 2008, 06:08:36 PM »

    Agrees.  I know that some didn't like the v6 of this map but I sitll think it kicks much butt!  You can go virtually anyware!  Except down the stairs.  I've always wondered what was down there?
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    « Reply #10 on: June 29, 2008, 04:49:29 AM »

    The new toy fort sucks hardcore. It's too damn open and makes some classes useless. The original layout of toy fort was fine, but the blue room needs to have the same layout at the red room.
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    « Reply #11 on: June 29, 2008, 09:48:46 AM »

    People don't like the new one because of the engineers that can be invincible to spy's and pour solders and demo man's arent the only ones that can't sit and camp on the bed, i for one like it and would rather to see it up.  The other one i to closed and boring.
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    « Reply #12 on: June 29, 2008, 09:55:21 AM »

    awe the poor little engys and demomen don't want to play fair.  I think THAT in itself is a good enough reason to force them to do so.  

    That's what I don't understand about some people in this game.  They don't want a real challenge.  Some engys get mad when a spy takes there stuff down.  Well when I go engy I consider it a challenge.  To me it's very boring to *yawn* make my turret and have no one that can really take it down.  It can cause the game to go on and on forever and ever!  And THAT is boring to me.
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    « Reply #13 on: June 29, 2008, 10:20:09 AM »

    yea thats what i'm saying, the other one is a lot more entertaining and you go were you please, plus its not impossible for a spy to play that map besides sitting by the spawn and back stabbing people on there way out.
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    « Reply #14 on: June 29, 2008, 11:33:11 AM »

    I think whoever it was that made this map noticed it's problems and amed to fix them with v6.  It's a good fix if you ask me.  Perhaps we should vote as a clan concerning putting v6 of toyfort on the server?
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    « Reply #15 on: June 30, 2008, 08:19:12 AM »

    Soldiers and Demos camping on bed? Translation: Bawww, I can't play any class that could possibly get up there or rely on my team mates not to suck shit and kill them. The sniper posts on the newest version are so high up there that they can snipe into the other room, it's fucking stupid.

    They need to get rid of that stupid tunnel in the wall by the bed.
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    « Reply #16 on: June 30, 2008, 08:38:14 AM »

    I think the soldier demo camping problem is not that you can't ever get out, but that the respawn essentially becomes a minute and half.  Until you can get the demo to waste a batch on one guy so you can get out, you're stuck in spawn.
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    « Reply #17 on: June 30, 2008, 11:06:04 AM »

    Frost doesnt like the map because he can't farm points as solder what he normaly does so getting challenged and forcing him to play a class that requires skill instead of the nube tube is to much of a challenge
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    « Reply #18 on: June 30, 2008, 11:10:37 AM »

    Yeah.  I've only walked through this map alone.  I haven't yet played it with a group of people.  It just looked like lots of fun.  I did see the high rising sniper position.  But isn't it the same in some other maps?  

    I like the idea of having the ability for other people to go on the bed.  I mean if there's a demo camper all you got to do is spy cloak past the point and get on top the bed and back stab him to kingdom come!  I just don't like the current map.  

    Maybe Dom could set up a closed server where all the TDs can play through it and we can vote at the end?  I'd at least like to try and play it.  Though Frost if you are not on my team then well... just don't be a sniper or I won't be able to leave the spawn room unless I'm claoked;)
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    « Reply #19 on: June 30, 2008, 11:28:40 AM »

    TEAM fortress 2.  The latest version of Toy Fort (v6) doesn't promote teamwork.  Everyone just runs down tunnels and tries to kill other people sneakily.  Snipers take out anyone on the middle point, but who cares...  nobody is trying to capture the middle point because they're sniping or running down tunnels.  18 access points to each area makes engineer useless.  Don't bother being a medic either, you'll get spawn killed by whatever jackass got through to your spawn.

    When did this thread become about why we should keep Toy Fort...  All the versions have serious problems.  Unless the creator actually fixes this crap we probably shouldn't even play it.
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    « Reply #20 on: June 30, 2008, 11:42:51 AM »

    agreed

    unless you just like running around killing people...
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    « Reply #21 on: June 30, 2008, 06:56:43 PM »

    Yep. Maybe less orange_x4, its begining to be boring. (Unless you like to sniper 24/7/365
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    « Reply #22 on: June 30, 2008, 07:00:17 PM »

    yes less orange_x I agree to,  I don't care for either version of toyfort either to, i really like both maps, but orange is way to old........zzzzzzz
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    « Reply #23 on: June 30, 2008, 08:02:13 PM »

    I liked that one CTF.  IMpact I think it was.  It isn't new but it is fun.
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    « Reply #24 on: June 30, 2008, 10:14:44 PM »

    I like assault.  but not to play on.  only to get outside the map with engy.  it's really super shitty for actual play.
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    « Reply #25 on: July 01, 2008, 10:07:06 AM »

    lol don't worry about me not getting points as soldier Dom. As long as you're playing spy, I'll always have some.
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