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Fenriswolf
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« on: July 01, 2008, 06:29:22 PM » |
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So it came up a couple of times about what the future achievements would be, so I thought it would be cool to get everyone in on it.
So I think the next one after Pyro will be the Demo just cause it seems valve is doing the least played classes/ classes that have the least affect on the overall game
but I cant seem to think of what new weapons they would have
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Fenriswolf
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« Reply #1 on: July 01, 2008, 06:30:33 PM » |
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Oh and for Engie I think the rench will get a faster build rate and be able to nock off sappers in one hit, but get no crit and less dammage unless behind. And mabey the sentry could move?
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FeatheredFrog58
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« Reply #2 on: July 01, 2008, 06:52:10 PM » |
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A moving sentry would be interesting to see. The engy would have to have lots of achievments because he has 5 weapons/items that he can use.
I'm looking forward to twhat they give the spy. Maybe he will be able to actually shoot blanks when disguised so you can fake the other players out. That would be nice.
Demo man would have a sticky bombs that could stick on people.
Scout would have a larger bat that is slower and slows him down but hits crits every time. And a four barroled scatter gun with no crits!
heavy would have a nachine gun that helps him move faster but has no crits.
Solder... well he doesn't need anything else.
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gex2k8
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« Reply #3 on: July 01, 2008, 07:37:22 PM » |
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I would suggest adding 30 more seconds or so to the cloak. For the engie, a insane idea would be a built in radar to the ground, which would cost about 150 metal scraps, so the enginner could detect nearby enemies around the area. And yea, FeatheredFrog is right about the soldier, they don't really need anything, same goes for the sniper.
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defiantheart
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« Reply #4 on: July 01, 2008, 08:43:19 PM » |
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I want to see homing rockets with no crits for the Soldier and a snow shovel with all crits. I see suicide bombers in the future if Demos get stickies that stick to people. A spy that's cloaked and covered in bombs would be freaking deadly to camping engies and their sentries. 
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Wombat
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« Reply #5 on: July 01, 2008, 08:59:05 PM » |
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The original demo cluster-bomb-thing. And the spy's original gun, and the feint ability.
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Wombat
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« Reply #6 on: July 01, 2008, 08:59:59 PM » |
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AND AND AND The Spyglass. Dispenser glass turns yellow and blinks when spy is near.
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FeatheredFrog58
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« Reply #7 on: July 02, 2008, 12:38:12 AM » |
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what was the spys original gun?
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Frost
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« Reply #8 on: July 02, 2008, 01:31:11 AM » |
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Tranq Pistol.
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Kenyan Bee Thief
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« Reply #9 on: July 02, 2008, 05:10:43 AM » |
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I'd like to see a cloak for the spy that lasts longer, but doesn't fade as quickly, or maybe doesn't become completely invisible. something like 20 seconds, but they can still see the faint outline.
better yet, a cloak that he can drop instantly so he doesn't give the enemy a couple seconds head start when he's found out.
or, his cloak could make him inaudible too. I hate when people hear me walking around and start shooting wildly.
you know what? don't even give updates to the other classes. just the spy. and maybe remove the pyro. entirely.
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Why?
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« Reply #10 on: July 02, 2008, 05:34:56 AM » |
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sniper Sniper SNIPER! A sniper rifle that crits anywhere above the waist (AWM like). The SMG having more ammo. The Machete with a 80% crit rate but attacking 40% slower.
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Boba fett
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« Reply #11 on: July 02, 2008, 06:59:19 AM » |
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I like the new pyro update! ANd for the next update, maybe they can update 2 class instead of one. So they wont be a Class overdose.
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Mayhem
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« Reply #12 on: July 02, 2008, 08:04:42 AM » |
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Radar?? This isnt MGS!! Much less CoD4. That sticky that sticks is a cool idea but one counter to it is that if they hit it with their malee weapon or shoot it enough times it bounces back to the demo that shot em. And that would be an achievement right their. Sniper would just use a new smg and that would be the only good upgrade weapon he gets. That shoot twice as fast but get no crits is a good idea and obviously the kritzkrieg cancels the no crits. The one thing for the spy would be some disguise that unless you backstab/kill you wont get undisguised.
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« Reply #13 on: July 02, 2008, 09:23:41 AM » |
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I think after they do all the classes, they will have an all class achievement that unlocks Chuck Norris.
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Fenriswolf
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« Reply #14 on: July 02, 2008, 09:29:10 AM » |
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lol nice dominator,
but yea, i like the idea for like a dispenser that blinks when a spy is near that would be pretty cool, it would make it a lil bit unfair for spys tho, and demobombs that could stick to someone sounds cool 2
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Kenyan Bee Thief
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« Reply #15 on: July 02, 2008, 09:46:29 AM » |
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since when do we want anti-spy equipment for a class? spies are our friends!
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StaFForD
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« Reply #16 on: July 02, 2008, 01:08:23 PM » |
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sniper crits anywhere above the waist would be rediculous
but i like the blinking spy detector, that would be cool, but keep the range on it kinda low
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Wombat
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« Reply #17 on: July 02, 2008, 01:22:20 PM » |
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The blinking glass thing, I'm thinking maybe five feet in-game? Or maybe even max range of the flamethrower. Hmm... Dispenser- now with added pyro-age!
Or maybe the Sniper's rifle could shoot little phials of Mad Cow Disease. So if you get hit your head explodes!!
For spies, remove the talking mark when cloaked or disguised. Maybe the spy can have a Tommy gun.
The Heavy needs a Tommy gun, and Sasha needs to go on vacation to like JAMAICA!!
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Fenriswolf
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« Reply #18 on: July 02, 2008, 03:04:46 PM » |
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and when sasha is back she's with the scout... and the heavy boxing gloves need to get barged wire that crits when hitting the head but does less dammage against other heavies.
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FeatheredFrog58
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« Reply #19 on: July 02, 2008, 03:29:52 PM » |
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I dig the spy detector thing (Though I agree wtih the Bee thief Spies truely are our friends) but then the dispencer will have to not give out metal and only heals people. Or vice versa. I like the Tommy Spy Gun idea. I think something cool has to be donw with that gun. It isn't as accurate As I'd like it to be:( Maybe it could have a silencer. If snipers get something it could be a sniper gun with four shot mags and no crits. A sword that cuts peoples heads off. But is very very heavy. It would be like a highlander sword (There can be only one... unless there are two snipers on the server... then there would be two) Speaking of heavy.
Sasha is a great gun. Perhaps she can get an upgrade. Maybe every fifth bullet is heat seaking and there are no crits. That way it doesn't have to be that acurate. Maybe this could be the Solder's addition. Instead of getting crit rockets he gets heat seakers.
I like the demoman getting that dinomite granade that they showed him having on one of the TF2 promotions. ON the same promo they had the scout with this nail gun instead of a scater gun.
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gex2k8
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« Reply #20 on: July 02, 2008, 08:35:19 PM » |
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New disguise for the spy - DISPENSER! =p
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Boba fett
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« Reply #21 on: July 02, 2008, 08:51:01 PM » |
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Stobbin
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« Reply #22 on: July 02, 2008, 09:29:03 PM » |
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I believe Boba is pointing out the very last spray in the first post.
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Kenyan Bee Thief
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« Reply #23 on: July 02, 2008, 09:51:26 PM » |
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I predict the biggest spy change will be to the disguise case because it's SO DAMNED USELESS!
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FeatheredFrog58
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« Reply #24 on: July 02, 2008, 09:53:32 PM » |
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COmpleatly off topic here.
I would like to dress as a blue spy in a red dispencer costum for an Orange Box halloween party I'm trying to put together with my friends. I'm 6' 5" and lean enough to make the cut I think. The problem I'm facing is where I can get the face mask. It needs to be made of a stretchable thin material. Any suggestions?
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Alfalfa
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« Reply #25 on: July 03, 2008, 12:47:39 AM » |
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Since Heavy is the rumorednext updat i'll start with him. HEAVY: *Analfisting: Have one Heavy punch a spray of a woman's anus for a whole round. *Cry Some More: Cause 100 enemies to call for a Medic after damaging them. *Good Times! - Kill 30 enemies in one round *Flight of the Valkyries - Get thrown into the air by an explosion, then kill an enemy while in the air *Bulletproof - Deflect a total of 100,000 damage while ubercharged *Coward Toys - Destroy a total of 100 sentries *Hammer and Scicle - Cause dominated player to leave the server *POW! - Kill an enemy with your melee taunt. (  ! ) *Fisticuffs - Punch 25 enemy Heavys to death. *From Russia with love - Shotgun 20 enemies at thier control point *Cold War - Capture 5 enemy Intel *WHAT SICKMAN SENT BABIEHS TO FIGHT ME? Kill 1000 enemies on an enemie control point. *FOR MOTHER RUSSIA!! - use over 1,000,000,000,000 bullets. DEMOMAN: *Loch Ness Lividity - Kill a Heavy with your sticky bombs while both of you are underwater *Glue You Back Together...IN HELL! - Kill at least 3 people at once while all are on fire *DYNOMITE! - Blow up 10,000 foes *I'LL BE GENTLE - Kill 13 enemies wiht you bottle. *Waste of eyeballs.. - Blow up / Bottle 13 Scoped snipers.. (Lol Stobbin!) *BUUUURRRPP!! - Drink from your bottle 50 times SOLIDER: *MAGGOTS - Kill 3 enemies at once with a crit rocket *In The Trenches - Kill 5 disguised spies with your shovel *It just like 'Nam all over agian - Dominate 3 diffrent enemies on the same Control Point *UNLESS IT'S A FARM! - Crit rocket 1000 enemies SCOUT: *F10 To Mute: Request for a Dispenser 100~500 times. *Eat it, Fatty - Kill 20 Heavies with the baseball bat. *Home Field Advantage - Kill 10 enemies capturing your team's point.
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HENTAL1TY
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« Reply #26 on: July 03, 2008, 01:36:35 AM » |
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Flight of the Valkyries would be the hardest to get, because Heavy is so fat that he falls to the ground to fast to get a kill, unless you count an assist as a kill!
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Stobbin
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« Reply #27 on: July 03, 2008, 09:49:15 AM » |
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@featheredfrog: Any black ski mask will do just fine. Then you can cover up the face part with a printed out "disguise" on a piece of paper tied to your head with string. Getting the right kind/color of suit and tie will be the tricky part.
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Mayhem
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« Reply #28 on: July 03, 2008, 10:33:57 AM » |
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Brilliant alfalfa!
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Frost
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« Reply #29 on: July 03, 2008, 11:30:26 AM » |
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ITT: TF2 becomes a RPG.
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FeatheredFrog58
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« Reply #30 on: July 03, 2008, 10:09:51 PM » |
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So valve is opening up a little bit on the next achievments. And for those who haven't heard the Heavy is going to be the next one to have them. Here's a link explaining it a bit better. This time around you actually get to add some input. That's right. You can send in your ideas for the Heavy! Alfalafa you should send in some of your achievment ideas. They are very unique. So here's the link. http://www.teamfortress.com/post.php?id=1670edit: Scrach that I think they are just revieling what their process is inviting you to figure it our for yourself while they do whatever the heck they want to. I still like my idea of having heat seaking bullets replace crits on the big gun.
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Fenriswolf
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« Reply #31 on: July 09, 2008, 07:58:35 PM » |
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Heavy? I thought that would be the last one just cause its so strong as soon as a medics on him. Thats gonna unballance the game
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FeatheredFrog58
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« Reply #32 on: July 20, 2008, 04:08:54 PM » |
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I think the Heavy is having them to counter balance the pyro which is currently pwning everyone! Here's a link to possible TF2 achievments for the spy. It isn't official but apparently one person in Valves vision for the spy character. Enjoy! http://www.teamfortress.com/images/posts/spy_achievements_fake.jpg
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Kenyan Bee Thief
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« Reply #33 on: July 20, 2008, 04:30:26 PM » |
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Hot damn, that looks awesome! I sincerely hope it's not fake. move speed buff, better stabbing mechanism, and a sapper that can't be removed by wrench hits? I'll be nigh unstoppable!
GAAAH! How long am I going to have to wait!?!?!?!?!?
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Alfalfa
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« Reply #34 on: July 20, 2008, 05:09:58 PM » |
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Its fake Kenyan. 
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Mayhem
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« Reply #35 on: July 20, 2008, 05:15:06 PM » |
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Wow. I came when I saw that. If that is made by a TF2 fan it needs to become real. Hell after Heavy they MUST do spy. If valve doesnt then that proves that they dont listen to fans.
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« Reply #36 on: July 20, 2008, 05:57:38 PM » |
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The garotte wouldn't be possible to detect if the spy doesn't lose his disguise. Valve wouldn't probably wouldn't bother making an animation for each class. Other than that, I like this guy's ideas. Vulva should take/steal his ideas and start working on them right now.
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Kenyan Bee Thief
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« Reply #37 on: July 20, 2008, 06:18:00 PM » |
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It's too good for them not to use. A fix for the stabs, a unique look at the sapper which promotes team play, and a weapon that makes the disguises that much more useful are wonderful ideas. Not to mention, I'm tired of having to cut corners to catch pyros.
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Boba fett
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« Reply #38 on: July 20, 2008, 06:28:38 PM » |
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I love playing spy ITS THE BEST CLASS! with update, it woulb be even more powerful!
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StaFForD
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« Reply #39 on: July 20, 2008, 06:42:16 PM » |
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soldier is the best, just blow shit up as fast as you can!
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FeatheredFrog58
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« Reply #40 on: July 20, 2008, 07:11:14 PM » |
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The soldier needs no achieavments in my opiniun. Before the pyro got the Backburner the solder pwned us all!
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« Reply #41 on: July 20, 2008, 07:12:36 PM » |
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So true.
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Kenyan Bee Thief
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« Reply #42 on: July 20, 2008, 07:36:25 PM » |
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That silenced ppk sounds pretty broken, though. 2 crits would probably kill most opponents.
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FeatheredFrog58
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« Reply #43 on: July 20, 2008, 07:55:31 PM » |
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I just can't wait for the n00b spies to try and get all the achievments. We should all go as pyro just to piss the off.
And as for the silencer. Maybe it is too powerful. A more accurate gun would be much better in my book. SNipers beware!
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Boba fett
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« Reply #44 on: July 20, 2008, 09:20:13 PM » |
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Or a gun like in Team fortress classic
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FeatheredFrog58
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« Reply #45 on: July 20, 2008, 09:38:11 PM » |
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The tranquiliser gun?
Great idea just tranq them and then back stab at your leasure!
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Kenyan Bee Thief
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« Reply #46 on: July 21, 2008, 08:02:14 AM » |
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I don't know if I'd use the tranq. The revolver is a spectacular weapon at most ranges. Why risk getting close for the stab when you can easily pick them off from a distance with the above average damage and accuracy of the revolver?
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« Reply #47 on: July 21, 2008, 04:25:40 PM » |
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Fenriswolf
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« Reply #48 on: July 21, 2008, 06:42:27 PM » |
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yeah but then you dont get the backstab which is so much cooler.
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Mayhem
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« Reply #49 on: July 21, 2008, 08:22:06 PM » |
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Maybe a gun that stuns, and that magnetic sap seems abit overpowered unless their is a small ammo count making the player decide carefully how to place the sapper, and after a certain time the engi can remove the sapper.
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FeatheredFrog58
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« Reply #50 on: July 21, 2008, 10:48:34 PM » |
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The magnitec sap doesn't last for a long time and it doesn't take any of the gun's health away.
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« Reply #51 on: July 21, 2008, 10:57:15 PM » |
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but that wire works. that would be the best one
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())___CRAYOLA___))> PSN: Dorihemish *************************************************** Sig creation in process ***************************************************
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Frost
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« Reply #52 on: July 22, 2008, 01:27:55 AM » |
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I don't really understand how they would do the animation for the wire. It would have to hold the target in place. I don't see how you could counter it either when it's coming from cloak.
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Stobbin
Old Pervert
Retired Member
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Date Registerd:January 11, 2008, 05:26:03 PM
Posts: 2219
Peekaboo
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« Reply #53 on: July 22, 2008, 01:38:03 AM » |
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Please, please remember that all of these things are fake. They have been imagined by a member of the community who has excellent skills in mimicking the TF2 art style.
FAKE. fake fake fake fake fake. FUCK.
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Frost
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« Reply #54 on: July 22, 2008, 01:47:05 AM » |
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Of course we know it's fake. They seem like good ideas though and we were discussing how they would work.
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Stobbin
Old Pervert
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Date Registerd:January 11, 2008, 05:26:03 PM
Posts: 2219
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« Reply #55 on: July 22, 2008, 01:52:23 AM » |
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I just wanted to make sure that everyone knows that these "ideas" have about a 10% chance of actually making it to the game.
*insert picture of Stobbin beating a dead horse here*
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Frost
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« Reply #56 on: July 22, 2008, 01:53:57 AM » |
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I wanted to take that .gif of a guy beating a dead horse then paste your avatar on it. Then I remember I was on a mac.
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Stobbin
Old Pervert
Retired Member
General of the Air Force
  
Offline
Date Registerd:January 11, 2008, 05:26:03 PM
Posts: 2219
Peekaboo
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« Reply #57 on: July 22, 2008, 01:57:24 AM » |
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Europe + Mac = failure.
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Boba fett
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« Reply #58 on: July 22, 2008, 07:49:54 AM » |
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Computer= FAIL
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Kenyan Bee Thief
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« Reply #59 on: July 22, 2008, 10:12:18 AM » |
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Maybe the garrote wire would just slow enemy movements so it's easy to keep up with them instead of flat out paralyzing them. The only real problem with the garrote is that it makes the sapper much less useful. You can just kill engineers without disabling the guns first, then place the sapper afterward, which is much less skillful.
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  Awesome sig courtesy of Dom
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Fenriswolf
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« Reply #60 on: July 22, 2008, 01:07:30 PM » |
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yeah but then as soon as you slow down you know that a spys about to make you into dead and you just play the durn around shotgun to the face game... if it were to paralyse that would be cool but a slow down is like saying here i come
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 YOU ARE THE BEST CALLER!
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Kenyan Bee Thief
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« Reply #61 on: July 22, 2008, 08:22:56 PM » |
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It's still going to kill quickly, like the backburner. When you get torched with that, you don't have time to about face.
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  Awesome sig courtesy of Dom
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gex2k8
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« Reply #62 on: July 27, 2008, 05:14:44 PM » |
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A good idea, hopefully they will allow disguised spies to use enemy teleporters.
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 Pure GREATNESS.
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FeatheredFrog58
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« Reply #63 on: July 27, 2008, 05:19:09 PM » |
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That's not a bad idea there. Maybe when they use the tely though there is no trail or blue or red behind them.
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Eat More Chicken.
This space has been paid for by Chick-ful-A. A very proud sponser of featheredfrog58 kicking people's butts on Team Fortress 2...
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notafatman
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« Reply #64 on: July 27, 2008, 09:14:43 PM » |
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Hey guys. Yeah I think it would be cool for a spy's new knife to be able to break Uber charges. And for the engi when he picks up wepons he can have the choice to enhance his SG some how. ex. you pick up a sniper it give your SG longer range and a flame throw gives it flames and so on. BTW its Fatman
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Boba fett
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« Reply #65 on: July 28, 2008, 08:47:58 AM » |
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Hi fatman, yea i like that idea, you pick up a flamtrower and your sentry have now a flamtrover! That would be ossum! C&c Fatman?
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