Yes, Im making a new map, Ive also told people the I would release a sneek peek of it. So here it is!
I will also post some info here.
Map Name:ATCS or Advance Tactical Combat Simulator, A remake of a popular map in a quake 3 mod I used to play.
Game Type: CTF
Areas: Hallway(Under constuction) Costing increased ambush opportunities for faster access this is a close combat area perfect for Pyros, Demos, and Heavys. It also leads to an alternate access to the enemy base perfect for flanking. I highly suggest avoiding this area unless you have a medic on you or a group of teammates.

This is the map from the mod, As you can see the hallway is the main ambush route.
Flag Room:(Almost done) Obviously it contains the flag, Very engineer friendly and tons of defensive opportunities it requires a great amount of team work to get the flag. It contains 2 routes, The hallway and the Bunker.
Bunker(Not started) The main Fighting area, Wide open for soldiers and scouts, The bunker also has a second story to build a forward base in.
Vent: The alternate entrance in the respawn room, In order to prevent camping in it, Ive added a 1 way door, Good defensive place for snipers/soldiers/heavys.
Completion:
General Map: 30%
Lighting: 10%
Props: 25%
This map should be done around the end of summer, keep watch for updates.
Screenshots:

1: Resupply 2: Respawn/Party Room? 3:Exits

1: Flag/Capture Point 2:Vent Exit (Under Construction)

1: Defensive Ambush Points 2: Hallway Entrance 3: Bunker Entrance (Under Construction)

1: Vent Access (Under Construction)

Base Is done with lighting.

That one way exit I was talking about, Prevents snipers retreating into the vents to get more ammo.

Inside the vents, The red light pulses slowly to give it a scary feel, Luckily no spies or pyros will sneak up behind you there, Unless your team lost.

Foyer, Acting as the entrance for the base the team has to work hard to get rid of the defenses and take the flag, Demomen can lob grenades or stickys on the flag area to take out sentry guns.

The bunker, Holt shit was it hard to make, Still need to add stair case and add the interior. Perfect to set up forward bases in.

Added staircase, Another way to get up is buy rocket or sticky jumping.

Inside of the bunker, its small and dark, perfect to lure those saps into your traps.

Even though its dark you can still see people in there.
To-Do list:
Add lighting to roof
Add roof to hall way
Add electric fence to prevent demos from camping on the wall.
Copy every thing and reflect it over to the other side and texture it blue
Final checking on hammer and in-game.